Easy Way or the Hard Way

For those of you who are new here, I’m working on a platformer game that you can “hack” a limited number of times. You have a choice between four boosts. I figured, such an unusual premise could be too easy for experienced players or too hard for new players. That’s why I added the difficulty option:

If you haven’t played the “Punch Code” demo before, click the link and give the game a try. If you have played it, but found it too easy or too hard, try changing the difficulty. Anything that makes the game more fun.